![]() It also does Shock Damage so it has a chance to cause Concussion/Minor Vulnerability and help cause Off Balance.Ĭould be used in solo situation to provide some small incoming Heals over time and increase your Spell and Weapon damage which will increase your damage and healing also. You would want to use this as a Tank if you are not wearing Alkosh but someone in your group is, so you can provide an extra synergy to the Alkosh user. ![]() Liquid Lightning → Morph of Lightning Splash When using this you also gain Major Expedition for 4 seconds and because it does Shock Damage there is a chance that you will concuss an enemy which can help to cause Minor Vulnerability and Off Balance which will cause your DD’s to do more damage to those targets. This is the initial skill you use for Major Resolve until you can get Balance, but you should still use this for add pulls. This might be used as a DD/Tank Hybrid for doing extra damage.īoundless Storm → Morph of Lightning Form Block mitigation is also different from regular mitigation. One thing to understand is block mitigation only comes into effect when you are blocking and there is a hard cap of 90% on block mitigation, so you can have more than 90% but anything over that doesn’t do anything. You gain 20 seconds of Minor Protection and then an additional 40% Block Mitigation for 5 seconds which reduces your incoming damage by a lot. You would slot this initially for the 8% Max Magicka and Minor Resolve, and then the actual ability would typically be used for dealing with high damage or emergency situation. This skill offers the Minor Endurance and Minor Intellect buff to increase your groups recovery so worth using if it’s not being provided already. You don’t really need this skill often, but you could use it for the passives and for group healing assistance if you wanted to provide that. By having a pet, you gain access to more passives including more Max Health. You need to double bar the skill or your pet will unsummon. You need to have the pet summoned and then when you press on the pet again it will do its special ability which is the heal to you and the heal can also crit. This is the main Sorcerer Tank heal and it’s a really strong heal since it scales on Max Health, the more health you have the bigger the base heal will be. Summon Unstable Clannfear → Morph of Summon Unstable Familiar You will usually just use Dark Deal however there are some fights where you block a lot less and have time for Heavy Attacking so using this morph as a Heal/Magicka Sustain can be used, plus you need to have at least one Dark Magic skill available so it could be this if you don’t need the Stamina. ![]() This does the opposite of Dark Deal, so you trade Stamina for Health and Magicka. This is the skill that is usually used by a Tank to proc the Exploitation passive and provide the Minor Prophecy group buff. This will drop your block however, so you really need to time the use of this when you are not taking a major mechanic or Heavy Attack. You use this skill to trade Magicka for Health, Stamina and Stamina over time, a very good tool for sustaining as a Sorcerer Tank. When you use this on a boss you also get Magicka back, so the skill is almost free. So, in hard hitting fights you could use this on a Boss to gain the Major Vitality to increase your incoming healing plus it will also proc the group buff Minor Prophecy from the Exploitation passive. You actually gain the Major Vitality just by using the skill on a target, even if you cannot immobilise them such as bosses. The main use for this skill is the Major Vitality. This is a way to immobilise enemies that are in front of you – this is mostly useful for 4-Man dungeons and arenas and a few limited trial situations. This could be used by a Sorc Off Tank, but it’s a hard skill to use and maintain as it needs reactivating every 5 seconds so realistically it should be on a Sorcerer damage dealer if you have one in your group. This is important to consider if you are trying to help your group reach the 18200-penetration cap. ![]() You activate the ability and then do a Light Attack which will reduce the enemies Armor by 1000. An important skill for groups who wear a lot of medium armor.
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